Miner Wars 2081 is a six-axis space shooter featuring entirely destructible environments. The game is playable in a single player campaign, cooperative modes, and includes a further MMO franchise in the works.
As a player you are the operator of an advanced mining ship competing in an open-ended asteroid belt. You’re handed a plentitude of options with regards to play styles and objectives to complete: should you choose to explore the vastness of space, engage in outlandish, epic-scale battles, or accrue wealth through harvesting and plundering-money which can be used to purchase upgrades such as equipment and weapons to make a superior craft.
Miner Wars will feature high-quality rendering, spectacular special effects and realistic physics. Thanks to the VRAGE engine, the environment is completely destructible and persistent. Furthermore, there are literally no boundaries to this battle arena; players can explore a limitless plain as the universe is opened up to their gaming pleasure.
Release date: Q1 2012
Platform: Windows, (later: Xbox 360, Window Phone 7)
Active Internet Connection Required.
VRAGE - www.Keenswh.com/products/
· Destructible Environment
o Memory storage for extremely large voxel maps - 1024x1024x1024 - voxels or even larger
o Real-time modifications
o Level Of Detail - low & high detailed versions look almost identical - when viewed from a distance
o Multi-material blending
o Seamless texture mapping for free-form surfaces
o No visible texture tiling on far surfaces
o Import custom 3D models (MAX files)
· Dynamic ambient occlusion lighting
· Unlimited light sources
· Custom per-pixel materials - wet, reflective, shiny, dirty
· Post-process effects: HDR, bloom, film grain
· Volumetric dust
· Powerful particle systems: explosions, smoke, etc.
· Realistic physics (rigid body, vehicles, particle system physics, fluid buoyancy, - destructible objects)
· Single/multi-player
· 3D sound with Doppler, panning and reverb
Windows XP/Vista, Xbox 360, DirectX, Microsoft XNA