You would be responsible for designing, implementing, enhancing and ensuring the proper functioning of the user-interfacing part of the editor and other engine tools in games such as Space Engineers or new, unannounced projects, to various platforms. Keen Software House is an independent international game development studio based in Prague, Czech Republic.
We are always looking for new colleagues who seek technical and artistic excellence and who like to push their limits.
Requirements:
- Skilled and experienced programmer (+5 years)
- Knowledge of C#, .Net platform, Visual Studio, Blend
- Experience with WPF (XAML)
- Experience with UI design
- Ability to understand and account for user needs
- Intermediate English
- Responsible, well organized, good time management
- Friendly, curious, creative
- Don´t be a C-player: https://www.quora.com/What-is-the-difference-between-an-A-player-and-a-B-player-in-the-context-of-recruiting/answer/Scott-Wainner?srid=Du06
Considered a plus:
- Game development experience – hobby or professional
- Experience with design patterns, unit testing
- Experience with automatic UI testing
- Advanced math and physics knowledge
- Interest in science and space research
- Avid gamer
Responsibilities:
- Develop AAA user-interfacing part of the editor and other engine tools for Space Engineers and/or VRAGE to be used internally in company or for the public community.
We Offer:
- International team
- A friendly environment without corporate approach
- Work on already very successful games
- Incentive system benefits – bonuses
- Modern and comfortable offices in Prague (Orangeria – https://oranzerie.cz/ ) with coffee, tea, healthy snacks, and much more!
- Unlimited home office
- Possibility of (fully) remote cooperation, or a relocation package
- 5 weeks of vacation
- Unlimited sick days
- Company breakfasts and other company events (BBQ, parties, workshops,…)
- Dedicated time for studying